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Writer's pictureMutlu Taygut

Artificial Realm: An Enhanced Exploration of Virtual Worlds

Updated: Nov 14, 2023


Artificial Realm: An Enhanced Exploration of Virtual Worlds - made by DALL-E

Adaptive AI in Gaming (Artificial Realm): Tailoring Experiences and Graphics to Individual Players


Artificial intelligence (AI) is continuing to enhance edge-cutting experiences in the gaming industry as well. To increase players’ engagement, fun, and difficulty in the game, it is possible to deploy neural networks that adapt to each player individually and optimize an experience tailored to them. Numerous gaming businesses, including SEED (EA), are already striving to create AI-enabled NPCs that are skilled by working on the best players.

These days, the aim is to provide as many players as possible with a rewarding experience to maximize a game’s lifespan and return on investment.

Such systems learn about the player(s) during gameplay, adapt their own behaviors beyond the pre-programmed set provided by the game author, and interactively develop in order to provide a richer experience to the player(s).

Other than those developments, there is now something doable which can switch the actual graphics and design of the items or even every in-game object itself, while reacting through the players’ intentions.

ROBLOX is testing a tool that uses artificial intelligence to create the code, accelerating the creation and modification of in-game objects. By using normal language rather than sophisticated code, the tool enables anyone playing Roblox to generate objects like buildings, terrain, and avatars, modify those objects’ appearance and behavior, and give them new interactive properties (Artificial Realm).

“Say I need a gleaming metal sword for an experience I’m creating,” states Daniel Sturman, CTO @ Roblox. “It should be really easy to create that.”

Sturman showed WIRED a new Roblox tool that generates the code needed to create objects and modify their appearance and behavior. In the demo, altering the exterior of a sports car in the game required typing “red pain, reflective metal finish” or “purple foil, crushed pattern, reflective” into a chat box. It was also possible to add new game behaviors by typing “Make it float” and “Blink the headlines whenever the user presses “B.”

Putting together both the adaptive design simulations and actual alterations would probably have parabolic shifts in the gaming experience. This can also lead to an addiction to the virtual world, as was once the case, especially in the former generations of massively multiplayer online role-playing games (MMORPGs).


Similarly in MMORPGs, continuously expanding universes were there to keep constant attention on the virtual world. In this case, players can spend endless hours playing and advancing their characters within the game’s expanding universe.

Might AI-generated games provide the promise of unending improvement and progression in a similar way?


The competence of AI in gaming has the ability to produce an experience that never ends, where players are always faced with different obstacles and chances to improve.

It’s critical to be aware of any potential hazards and moral dilemmas that may arise as the game industry continues to use generative artificial intelligence to develop dynamic and engaging gaming experiences.

The potential application of AI-enabled programming environments — which often generate code in response to a developer’s comment or when the user begins typing — is highlighted in the mentioned Wired article.

“We have everything on our platform, from studios down to 12-year-olds who have had an incredible idea come out of a summer camp,” says Sturman, CTO of Roblox.

While Roblox is working to ensure that AI is used responsibly and ethically, the gaming industry as a whole should consider the potential benefits and drawbacks of using AI in gaming.

As the gaming industry embraces artificial intelligence, it is critical to promote responsible gaming practices and address potential risks associated with excessive gameplay. Limiting certain features or behaviors for gamers could play a role in the prevention of addiction, financial strain, and other negative consequences associated with excessive gaming. This kind of limitation may help to create a more sustainable and enjoyable gaming experience for all players.

However, the global gaming industry continues to make great strides and connect millions of gamers worldwide, with a market value of over $300 billion. While the global revenue generated by the market is incredible, the enormous quantity of information obtained by games is even more astounding.

With that being said, there is still room for a hot debate, questioning whether the big fishes are going to be satisfied or if they will always be looking for more profit by acting unethically.


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